Pathfinder RPG: Flight from Westcrown
Latest news and features from my Homebrew D&D 3.75/Pathfinder Campaign, Flight from Westcrown
Premise
The Inner Sea of Avistan has long been dominated by the diabolical forces of Infernal Cheliax. Although many factions of good and evil freelance pirates thrive within the relative safety of these waters, the spectre of the Chelish Navy is a constant, looming threat to any and all who do not submit to the authority of House Thrune. To those who would avoid trouble, the former Chelish captial of Westcrown is a place to be avoided at all cost, for therin lies the main base of operations of the Chelish Navy and the unrivaled magical prowess of Admiral Ariel Challas.
Our story begins in the Westcrown Jail, with five extraordinary individuals who have each offended the local government in some manner. There is little doubt that individuals of such calibre can escape the jail's grasp. The real question is whether or not they will live to tell the tale...
Characters
Tanner as Daichi the Half-Elf RangerLauren as Jakkara the Human Barbarian
Crash as Uri the Gnome Sorcerer
Elizabeth as a Human Cleric of Desna
Max as Tito the Rogue